On the right side of the menu is the interface for the grappling hook item and rocks. A menu along the bottom of the screen includes information concerning level, character experience, curative items, potions offering different abilities, the two current weapons, and armor. It also includes information about total mask pieces collected and total gold coins. The game combines a point-and-click single multipurpose context-sensitive cursor from King's Quest VII, and a variation of the standard adventure game item inventory along the top. It was the eighth official game in the King's Quest series, the first and only game in the main series where the main character is neither King Graham nor a member of his family, as well as the first in the series to use a full 3D engine as opposed to the 2D cartoon or pixel style of the earlier games and the first to omit the sequel numbering system on box artwork and title screen. King's Quest: Mask of Eternity (also known as King's Quest VIII: Mask of Eternity ) is a hybrid point-and-click adventure and action-adventure video game developed and published by Sierra Studios in 1998. 1998 video game King's Quest: Mask of Eternity
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |